1.6.2 - Fixes & Improvements
This update comes with some long-awaited bug fixes and quality of life improvements.
Blocks and Bones 1.6.2:
-Replaced day/night cycle with custom time for each level
-Player now gains cash for damaging zombies
-Replaced wave system to wait for all zombies killed in each wave
-Added default prices to props
-Updated default maps
-Added support for future usernames (Everyone is Anonymous right now)
-Removed Yellow Planks inventory duplicate
-Fixed using Pick Block (MMB) with a full hotbar
-Fixed turrets persisting across gamemodes
-Added music volume option separate from SFX volume
-Improved options saving method
-Volume sliders now update volume in real time instead of on save
-Improved performance
-Improved sound
-Replaced music
Files
Blocks and Bones
Design and play custom zombies maps
Status | In development |
Author | HawkSandwich |
Genre | Shooter, Action |
Tags | 3D, First-Person, FPS, Level Editor, Pixel Art, Sandbox, Singleplayer, Zombies |
Languages | English |
More posts
- Update 2.2.016 days ago
- Update 2.1.069 days ago
- New Trailer & Early Access in less than a week!May 26, 2024
- Steam Launch on May 30!May 18, 2024
- Steam Key Giveaway on Launch Day!May 03, 2024
- Thank you!Mar 22, 2024
- 1.6.1 - New Zombies, Prop Physics!Mar 20, 2024
- 1.6.0 - The Biggest Update Yet!Dec 29, 2023
- 1.5.10 - UI Improvement and Bug FixesNov 09, 2023
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